


Power armor frame - To the south of the salvage yard, near the scaffolding of an unmarked destroyed military checkpoint with a patrolling Mr.Bottlecap mine - On the top floor of the hardware store, on a table.Fusion core - Just south of the caravan with the perk magazine, in or near a small wooden structure at ground level with an ammo box and duffle bag.Super mutant arm guards - Inside the same caravan as the perk magazine, next to the open refrigerator.Mini nuke - Inside the same caravan as the perk magazine, in an open refrigerator.Tales of a Junktown Jerky Vendor issue #1 - Inside the caravan perched atop the containers in the west central section of the salvage yard, on the small table with the lantern adjacent to a steamer trunk.Big John's safe key - Inside the bunker, next to or lying on the floor behind the radio.The rifle respawns as soon as the location itself resets. The bunker contains Big John's safe key, which can be used to open the Master-locked safe on the second floor of the nearby house next to John Miller's terminal and the Advanced-locked safe under the register at the front desk of the hardware store. The bunker is the broadcast location for the Miller family radio signal, and the remains of its residents can be found inside. To open the hatch, follow the wires leading from it to a circuit breaker just north of the hardware store and activate it. Inside the toppled blue train carriage beyond the wire fence just north of the house is a hatch leading to a bunker. It appears that previously, a battle was fought here between super mutants and raiders, with the former coming out on top and claiming residency. The location has been transformed to include platforms and walkways between the vehicles, containers, and structures. This area includes a shop, salvage yard, and family home owned by John Miller before the war.
